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dcsTools Audio Importer

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How dcsTools Audio Importer Works

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dcsTools Audio Importer processes and converts files based on the "rules" you have established for the software.

It monitors all folders that you have declared as source paths (read-only folders). When a new audio file arrives, a determination on what to do with the new file is made, based on a specific sequence of events:

1.All defined import Maps are looked at first. If a match is found, the new file is processed according to the matching map definition.

2.All defined import Categories are examined next. The first match found, based on file name prefixes you have defined, is used to process the new file according to the matching category definition.

3.If no matching Maps or Categories are found, the new file is processed according to the Default Category definition.

The processed file is placed in one of the defined output paths. If you have more than one output path allowed for a given Map or Category definition, dcsTools Audio Importer will place the finished file in the location with the largest amount of available disk space.

Once the source file has been processed, it is deleted from the source path as a default.

If the source audio file cannot be converted and imported, possibly due to a corrupt file or unknown audio file type, it is moved from the source folder to a folder named "Bad Audio", located under the source folder where the file originally arrived for processing.

dcsTools Audio Import Manager (the GUI application) does not need to be running for convert and import operations. As long as the dcsTools Audio Import Service is running, audio files will be processed and converted. dcsTools Audio Import Manager is used to monitor the dcsTools Audio Import Service activity, as desired, in addition to its configuration duties. dcsTools Audio Import Service will continue to process new audio files even if all users are logged out of the host PC.